Imagine, that your game works like the virus, so it feels the first condition of successful game. Is it enough to become popular on social games market? Unfortunately no, one time users do not earn many money (as much as you would like) and do not help you to get to the top-10 Facebook games. […]
About Diana Sirenko
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Entries by Diana Sirenko
The first axiom is that the success game should be viral. It is game dev term, which means the ability of the game to spread and to attract other players, using social network-based mechanics such as invitations or requests for help. What does it mean? To cut a long story short, it means that the […]
The most complicated part in the game development is not to create an architecture, draw a design, found the sound effects or even come up with profitable idea. The most of time a game studio make researches how to extend the game like a virus among players. Such researches do not focus on the income […]